Getting Started with WebGL
Learn the basics of WebGL by creating and animating a colorful triangle.
WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is integrated completely into all the web standards of the browser, allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas.
Key Concepts in WebGL:
- WebGL Context: The foundation for all WebGL operations.
- Shaders: Programs that run on the GPU to process vertices and fragments.
- Buffers: Memory objects that store vertex data.
- Attributes and Uniforms: Ways to pass data to shaders.
In this tutorial, we'll walk through the basics of setting up a WebGL context and creating simple shapes. Let's get started!
What You'll Learn:
- Setting up a WebGL context
- Changing background colors
- Creating and using shaders
- Drawing basic shapes
- Applying colors and animations
Are you ready to dive into the world of WebGL? Click the "Start Tutorial" button below!